Torus

Torus Description

Add a Torus

Properties

Properties
Property Description
Transform The Transform section in the Properties tab can be used to manually set the position, rotation and scale of the element in the X, Y and Z coordinates
Scale Scale Scale can be used to enlarge or shrink the element uniformly
Opacity Opacity Opacity can be used to control the transparency of the element. (1.00 is Opaque and 0.00 is Invisible) An element with 0.00 opacity will still remain interactive.
Inner Radius Inner Radius Determines the Inner Radius of the element
Outer Radius Outer Radius Determines the Outer Radius of the element
Arc Arc Determines the arc angle that creates the profile of the element
Color Color sets the display color of the element. Hex code values or RGBA values may be used.
Pivot Pivot Determines the point on the element that is to be treated as the pivot for the element while transforming or animating
Wireframe Wireframe Wireframe toggle determines whether the element wireframe (edges of the mesh polygons) should be displayed instead of the solid element
Hidden Hidden Hiding the element makes the element invisible and disables all interaction with it as well.
Animation Animation There are 3 types of default animations - Bounce, Rotate, Fade. These can be used to give an element visual emphasis.
Connections
When Events
  • is clicked
  • is hovered
  • is pressed
  • is released
Then Actions
  • appear
  • disappear
  • toggle show/hide

Compatibility

Android (Google Chrome) iOS (Google Chrome) Oculus Go PC (Google Chrome)
Yes Yes Yes Yes

Last update: