Torus Torus

Description

Add a Torus

Looks

Torus Element

Properties

Property Description
Scale
Transform
The Transform section in the Properties tab can be used to manually set the position, rotation and scale of the element in the X, Y and Z coordinates
Scale
Scale
Scale can be used to enlarge or shrink the element uniformly
Opacity
Opacity
Opacity can be used to control the transparency of the element. (1.00 is Opaque and 0.00 is Invisible) An element with 0.00 opacity will still remain interactive.
Inner Radius
Inner Radius
Determines the Inner Radius of the element
Outer Radius
Outer Radius
Determines the Outer Radius of the element
Arc
Arc
Determines the arc angle that creates the profile of the element
Color Color sets the display color of the element. Hex code values or RGBA values may be used.
Pivot
Pivot
Determines the point on the element that is to be treated as the pivot for the element while transforming or animating
Wireframe
Wireframe
Wireframe toggle determines whether the element wireframe (edges of the mesh polygons) should be displayed instead of the solid element
Hidden
Hidden
Hiding the element makes the element invisible and disables all interaction with it as well.
Animation
Animation
There are 3 types of default animations - Bounce, Rotate, Fade. These can be used to give an element visual emphasis.
Connections
When Events
  • is clicked
  • is hovered
  • is pressed
  • is released
Then Actions
  • appear
  • disappear
  • toggle show/hide

Compatibility

Android (Google Chrome) iOS (Google Chrome) Oculus Go PC (Google Chrome)
Yes Yes Yes Yes

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