On clicking the Build/Edit Experience button on the project page, users are redirected to the editor.

  • Editor encompasses several tools necessary for building AR/VR experiences from scratch.
  • Editor can be used even with no prior experience in the AR/VR field and does not require any programming knowledge.
  • It gives you a set of drag and drop tools to create experiences.


What opens up when you open the editor is the Scence. A project can consist of multiple Scenes. Interactions added to a Scene enable us to jump from one Scene to another.


  • Name
  • Yaw
  • Pitch
  • Rotation Reset
  • Gyro Lock


Elements are the basic building blocks added to a scene. Elements belong to four main categories:

  • Primitives
  • Shapes
  • Intelligence
  • UI

Detailed information of all available Elements is available in the Elements section.

Common Properties:

Element have properties that vary according to the element. Here we list the properties common to all elements.

  • Name
  • Transforms:
    • Translate
    • Scale
    • Rotate
  • Opacity
  • Color
  • Animation:
    • Bounce
    • Rotate
    • Fade


Editor bottom left menu

Connections follow a WHEN EVENT THEN ACTION model. Thus connections are applied to elements or a scene to perform certain action based on event triggers.


  • Name
  • Enable
  • Track (for analytics)

  • Events:

    • is clicked
    • is hovered
    • is pressed (controller only)
    • is released (controller only)
  • Actions:

    • appear
    • disappear
    • toggle show/hide
    • play/resume
    • play/seek to
    • pause
    • toggle play/pause
  • after (duration after event trigger that the action should be performed)


Mode, Axis and Snap

Editor top left menu

Position: Top left


  • Drag
  • Translate
  • Rotate


  • World
  • Local


  • On/Off

Zoom, Shortcuts and Quick Actions

Editor bottom left menu

Position: Bottom Left


  • Zoom in
  • Zoom out
  • Zoom reset

Quick actions:

  • Undo
  • Redo


  • List of keyboard shortcuts

Right Bar

Editor bottom left menu Editor bottom left menu

Right bar consists of all the element and scene related settings.

Elements Button

Position: Top right of editor canvas Editor bottom left menu On the top right but to the left of the Right Bar is a + button that allows one to add elements to the scene.



Position: Bottom middle

  • Click on this button to open connection settings

Editor bottom left menu

Connection settings

Manage all connections here.

  • Click on + on the top left to add a connection.
  • Click on X on the top right to close the connections settings.

Editor bottom left menu

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