Build

Concepts

Editor

Editor

On clicking the Build/Edit Experience on the experience's page, you are redirected to the editor.

  • Editor encompasses several tools necessary for building XR experiences from scratch.
  • Editor can be used with no prior experience in the XR field and does not require any programming knowledge.
  • It gives you a set of drag and drop tools to create XR experiences.

Scene

What opens up when you go to the editor is the Scene. An experience can consist of multiple Scenes. Interactions added to a Scene enable us to jump from one Scene to another.

Properties:

  • Name
  • Yaw: Sets the direction the scene will start with, in yaw (horizontal direction)
  • Pitch: Sets the direction the scene will start with, in pitch (vertical direction)
  • Rotation Reset: Resets the scene rotation to the Scene Yaw and Pitch Correction values every time the scene is changed to this current scene
  • Gyro Lock: Locks the gyroscope of your device, ensuring your content remains on screen no matter how you turn your mobile device

Elements

Elements are the basic building blocks added to a scene. Elements belong to four main categories:

  • Primitives
  • Shapes
  • Intelligence
  • UI

Detailed information of all available Elements is available in the Elements section.

Common Properties:

Element have properties that vary according to the element. Here we list the properties common to all elements.

  • Name
  • Transforms:
    • Translate
    • Scale
    • Rotate
  • Opacity
  • Color
  • Animation:
    • Bounce
    • Rotate
    • Fade

Rules

rules

Rules follow a WHEN EVENT THEN ACTION model. Thus rules are applied to elements or a scene to perform certain action based on event triggers.

Properties:

  • Name

  • Enable

  • Track (for analytics)

  • Events:

    • is clicked
    • is hovered
    • is pressed (controller only)
    • is released (controller only)
  • Actions:

    • appear
    • disappear
    • toggle show/hide
    • play/resume
    • play/seek to
    • pause
    • toggle play/pause
  • after (duration after event trigger that the action should be performed)

Components

Mode, Axis and Snap

Editor top left menu

Mode:

  • Drag
  • Translate
  • Rotate

Axis:

  • World
  • Local

Snap:

  • On/Off

Zoom, Shortcuts and Quick Actions

Editor bottom left menu

Zoom:

  • Zoom in
  • Zoom out
  • Zoom reset

Quick actions:

  • Undo
  • Redo

Shortcuts

  • List of keyboard shortcuts

Right Bar

Right bar element props Editor right bar scene structure

Right bar consists of all the element and scene related settings.

Elements Button

Editor elements Find the + button that allows one to add elements to the scene.

Rules

Button

  • Click this button to open rules settings.

Editor rules

Rules settings

Manage all rules here.

  • Click + to add a rule.
  • Click X to close the rules settings.

Rules