On clicking on
Create/Build Project, an editor opens up. The large empty area with black background is the Scene. This is where 3D elements can be placed. Scene is a scratchpad for creations in XR on GMetri Platform. Once Elements are added to the Scene, they can be rotated around, dragged and translated in three dimensions inside the Scene. A project can have multiple Scenes. GMetri Platform provides the functionality to go back and forth between Scenes via its connections (see below).
A Scene is where you place all your 2D and 3D Elements.
|Name||Name of the Scene|
|Set the direction the scene will start with, in yaw (horizontal direction)|
|set the direction the scene will start with, in pitch (vertical direction|
|reset the scene rotation to the Scene Yaw and Pitch Correction values every time the scene is changed to this current scene|
|Lock the gyroscope of your device, ensuring your content remains on screen no matter how you turn your mobile device|
- reset session
- end experience
- make API calls
- open URL
- reset all variables
- copy to clipboard
- change to scene
- take a screenshot